Hiring Projects Contact

We believe that our team is the most valuable asset of our company. That is why we look for the best talent and offer the best opportunities in the central Europe region. From work-life balance, to some of the most exciting gaming projects in the world.

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Free

Grip has two development sites located in the spectacular Green Point at Anděl, Prague, and cool offices in the city center of Brno. With free amenities like coffee and parking and within walking distance to the center of the respective cities.

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Our team is hand-picked to combine skill & friendly attitude to create our unique, asshole-free company culture. We don’t have office hours, but have unlimited vacation time. We have a cool working environment, but are also cool with home office. You can make working for Grip a part of your life, instead of adapting your life to your job.

We are constantly growing our team and are looking for the widest range of positions. Check what’s open right now, or feel free to send us your CV even if you don’t fully match the open positions.

Asshole
Free

Game UX Designer

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Our teams in Prague and Brno are currently looking for the right talent to join us. In our portfolio, we have different projects ranging from porting on different platforms, co-development with interesting teams from worldwide known studios, up to the development of our game titles. You will have the opportunity to work on designing unique user-focused experiences for various games.

 

 What does our UX Designer do? 

  • Develops new UX for different kinds of platforms (PC, PS, Xbox, Smartphones, and Switch).
  • Collaborates with Game Designers to create and turn the game design or goal into the best experience for the end-users - the players.
  • Comes up with creative and effective UX solutions.
  • Creates wireframes, wireflows, and interactive prototypes.
  • Produces clear documentation, easily understandable for all the project members.
  • Creates and follows style guides.

 

What do we need you to have?

  • At least some experience in a similar role, but we can adapt the role to your level of seniority.
  • Experience with Figma, and Adobe Suite (Photoshop, Illustrator).
  • Ability to work with the whole game's UI. See the bigger picture, understand the impact of small changes on the whole design, and adapt the flow accordingly.
  • Experience with graphic design and typography.
  • Passion for games - we are looking for an active gamer :).
  • Communication skills across the teams (Designers and Engineers).
  • English is a must, as we are working in international environments.
  • Portfolio including your UX designs.

 

Nice to haves:

  • Education in the field of art.
  • Knowledge of any of the following: After Effects, Unreal, Adobe XD, Noesis.

 

Some interesting points and what we can offer you:

  • Working as a part of an experienced team - opportunity to learn from experts.
  • Opportunities to learn new technologies and insider know-how.
  • Possibility to work on your own projects, we don't want to limit your development.
  • Flexible working hours - there are some mandatory meetings, other than that it is up to you (after discussion with your supervisor) to manage your time.
  • We trust our people, so we offer them the opportunity to take free days as they need, with no limitations.
  • Work on different kinds of AAA Games (RPG, Horror, Fantasy, Sandbox, etc).
  • Cool, easy-going “asshole-free” company culture.

UI Artist

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Our teams in Prague and Brno are currently looking for the right talent to join us. In our portfolio, we have different projects ranging from porting on different platforms, co-development with interesting teams from worldwide known studios, up to the development of our game titles. You will have the opportunity to work on designing unique user-focused experiences for various games.

 

What does our UI artist do? 

  • Work closely with other Designers, Artists, UX, and engineers across the product.
  • Develop new UI for different kinds of platforms (PC, PS, Xbox, Smartphones, and Switch).
  • Focus on implementing UI assets.
  • Work with wireframes from UX designers.
  • Create and follow the style guidelines of the project.

 

What do we need you to have?

  • Communication skills across the teams (Designers and Engineers).
  • Experience with Figma, and Adobe Suite (Photoshop, Illustrator).
  • Knowledge of typography and graphic design.
  • Experience with creating new UI of applications (website, mobile, or desktop).
  • English on the communication level.
  • We are looking for an active gamer
  • Portfolio including UI designs

 

Nice to haves:

  • Education in the field of art.
  • Knowledge of any of the following: Adobe (After Effects, XD), Unreal Engine, Noesis.

 

Some interesting points and what we can offer you:

  • Working as a part of an experienced team - opportunity to learn from experts.
  • Opportunities to learn new technologies and know-how
  • Possibility to work on your own projects, we don't want to limit your development.
  • Flexible working hours - there are some mandatory meetings, other than that it is up to you (after discussion with your supervisor) to manage your time.
  • We trust our people, so we offer them the opportunity to take free days as they need, with no limitations.
  • Work on different kinds of AAA Games (RPG, Horror, Fantasy, Sandbox, etc).
  • Cool, easy-going “asshole-free” company culture.

UI Game Developer

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Our teams located in Prague and Brno are currently looking for an open-minded talent to fit in. Grip Digital portfolio consists of a variety of projects ranging from the development of in-house game titles to co-development with Triple-A gaming studio teams and porting among different platforms.

 

What does our UI game developer do?

  • As part of a team develops game UI on internal or external projects.
  • Debugs and troubleshoots errors in game code.
  • Levels up personal Unreal Engine skills in the internal Academy team.
  • Attends daily stand-up sync meetings.

 

What do we need you to have?

  • As we use Unreal Engine primarily we require at least some OOP programming experience (preferably C++).
  • Experience with creating UI from layouts to implementations, e.g. WPF and C#, HTML5 and JavaScript, Qt and C++, etc.
  • Capability and openness to learn newly required technologies and efficiently use the gained knowledge.
  • Interest in the gaming industry.
  • English is a must, we are working in an international environment.

 

What will be your first steps as UI Game Developer?

  • You will be provided with the Unreal Engine (UE) training to help you feel comfortable working with UE as well as to help you improve your existing UE knowledge with a focus on game UI.
  • In the next step, you will be assigned with some simpler tasks related to the game logic and one of our senior developers will guide you through the process if needed.
  • Once you will get independent and be familiar with our code, we will together discuss your future development and start navigating you through your game development career.

 

Some interesting points… and what we can offer to you?

  • Do you like to specialize in a particular development area or do you like to be more of a generalist? Not a problem for us, we will support you in the way you chose.
  • Grip Academy - we can educate you working with UE.
  • Possibility to work on your own projects, we don't want to limit your development.
  • Flexible working hours - there are some mandatory meetings, other than that it is up to you (after discussion with your supervisor) to manage your time.
  • We trust our people, so we offer them the opportunity to take free days as they need, with no limitation.
  • Cool and easy-going “asshole-free” company culture.

Game Developer

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For our teams located in Prague and Brno, we are currently looking for the right talent to join us. In our portfolio, we have different projects ranging from porting on different platforms, co-development with interesting teams from worldwide known studios, up to the development of our game titles. 

The technologies we are using during the co-development with other studios are C++, Unreal Engine, and sometimes C# with Unity. If you would be interested in the internal development of our titles, most likely you will work with Unreal Engine and programming in C++.

 

What does our game developer do:

  • Team development of internal and external projects
  • Elaboration of tasks in different kinds of game development: game logic, optimization, physics, network, rendering, game AI, porting on various platforms …
  • Debugging and troubleshooting errors in-game code.
  • Participation in daily stand-up meetings.

 

What do we need you to have:

  • Work experience with C++ (at least 2 years)
  • Capability to learn fast and apply the gained knowledge
  • English is a must, as we are working in international environments

 

Nice to haves:

  • Willingness to work exceptionally in C#, Python, or Javascript.
  • Experience with the development of games on consoles or mobile platforms.
  • Knowledge of Unity, UE4, CryEngine, or Lumberyard
  • Multicore programming

 

Some interesting points and what we can offer to you:

  • We will give you the freedom to either specialize in one direction or to change focus or try something new from time to time, we are open-minded
  • Unreal Engine Academy - we can teach you UE
  • Possibility to work on your own projects, we don't want to limit your development
  • Flexible working hours - there are some mandatory meetings, other than that it is up to you (after discussion with your supervisor) to manage your time
  • We trust our people, so we offer them the opportunity to take free days as they need, with no limitation.
  • Cool, easy-going “asshole free” company culture.

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