Hiring Projects Contact

We believe that our team is the most valuable asset of our company. That is why we look for the best talent and offer the best opportunities in the central Europe region. From work-life balance, to some of the most exciting gaming projects in the world.

Asshole
Free

Grip has two development sites located in the spectacular Green Point at Anděl, Prague, and cool offices in the city center of Brno. With free amenities like coffee and parking and within walking distance to the center of the respective cities.

Muž se žtenou sedící u stolu s notebookem
Dva muži diskutujíc

Our team is hand-picked to combine skill & friendly attitude to create our unique, asshole-free company culture. We don’t have office hours, but have unlimited vacation time. We have a cool working environment, but are also cool with home office. You can make working for Grip a part of your life, instead of adapting your life to your job.

We are constantly growing our team and are looking for the widest range of positions. Check what’s open right now, or feel free to send us your CV even if you don’t fully match the open positions.

Asshole
Free

Recruitment Specialist (Mid/Senior; Brno)

--

Ahoj budoucí kolego/kolegyně!

Po dlouhé době do brněnské kanceláře našeho herního studia hledáme posilu na HR. Těšíme se na nového parťáka/parťačku, který/á se této unikátní příležitosti rád/a zhostí. 

Co bude tvým úkolem?  

Recruitment proces od A do Z: sourcing a inzerce, vedení pohovorů, finální nabídky apod. -> toto bude tvůj denní chleba. Nabíráme pozice od vývojářů po kreativu / art, role jsou pestré. 

Nováčci a onboarding - postarat se o to, aby nováčci měli veškerý servis, protože candidate experience je pro nás je důležitá, a to nejen při náboru. 

Administrativa - my víme, zní to děsivě, ale neboj, jedná se hlavně o administrativu spojenou s recruitmentem, tedy správa databáze či řešení relokací nováčků. 

  • Vlastní HR projekty - každý z nás má v HR nějakou tu oblíbenou oblast. Chceš se zaměřit na HR marketing? Pomoct s onboardingovým programem pro juniory či stážisty? Vylepšit referral systém? Či občas zabrousit do interního HR a podílet se třeba na přípravě vánočního večírku? Všem nápadům jsme otevřeni a iniciativu vítáme :).

Kdo bys měl/a být ty? 

  • Budeš potřebovat alespoň 2 roky zkušeností s recruitmentem - nebudeš na něj sice sám/a, ale s množstvím otevřeným rolí potřebujeme teď někoho, kdo má už základy zmáknuté a zvládne rychle pracovat samostatně.
  • Komunikace v angličtině by pro tebe neměla být problém - nabíráme kandidáty ze zahraničí a někteří kolegové jsou pouze anglicky mluvící.
  • Humor je ti blízký - v Brně jsme parta občas potrhlých lidí, nerdů, ajťáků, ale i sportovců či filmových nadšenců. Držíme při sobě a panuje tu velmi pohodová atmosféra :). 
  • Máš pozitivní vztah ke hrám  - nemusíš mít doma na Xboxu/PSku všechny novinky, ale hry jsou časté téma, které nás spojuje, určitě se jim nevyhneš. 

Na oplátku nabízíme super pracovní prostředí, příjemnou kancelář (s terasou!) hned vedle Vaňkovky, easy going firemní kulturu a spoustu dalších výhod jako třeba:

  • Flexibilní pracovní dobu či home office. Pracuj jednoduše tak, jak ti vyhovuje ⏱
  • Podporu od kolegů v Brně i Praze
  • Spoustu dovolené, když budeš potřebovat oddechnout 
  • Vybavíme tě MacBookem Pro 
  • Společné akce - od firemních party po večery s deskovkami v Mystice nebo návštěv fitka s Multisportkou 
  • Výbornou kávu a dávku vitamínu v podobě ovoce a zeleniny ☕️
  • Jsme herní studio takže - Game room nesmí chybět

Jdeš do toho s náma?

HR Tým Grip Studios (Fíla, Terka, Danča, Anet) ☘️

UI Engineer (junior/mid/senior)

--

Are you ready to take your game development career to the next level? We're on the lookout for a UI Engineer to join our teams in Prague and Brno!

At our company, we're not just making games – we're crafting AAA experiences that resonate with players worldwide. Our projects range from porting games to different platforms, to co-development with talented teams from renowned studios across the globe, up to the development of our game titles. 

Our primary expertise lies in Unreal Engine paired with C++, so you'll likely find yourself working with these technologies. As a UI Engineer, you will have the opportunity to leverage your programming skills to code visually stunning games! 

 

What does our UI Engineer do: 

  • Development of internal projects as well as co-development on AAA titles using modern UI frameworks.
  • Consult other UI engineers and share gained knowledge.
  • Use Noesis, UMG&Slate, Coherent, or Unity UI Toolkit to develop game UIs.

 

What do we need you to have:

  • Familiarity with any high level programming language (C#, C++, C, Java ...).
  • Strong problem-solving skills using any programming language.
  • English is a must, we're working with English-speaking studios.
  • Passion for UI and game development in general.
  • Eagerness to gain new knowledge to develop game UIs.

 

Nice to haves:

  • 2+ years of professional experience in UI engineering
  • Previous experience with any game engines (proprietary, Unreal Engine, Unity ...)
  • Previous experience with WPF or any layout languages (css, html, xamarin...)
  • Previous experience with VR development, consoles or mobile platforms.

 

Some interesting points and what we can offer to you:

  • We will give you the freedom to either specialize in one direction or to change your focus to something else in the future, we are open-minded.
  • Flexible working hours - there are some mandatory meetings, other than that it is up to you (after discussion with your supervisor) to manage your time.
  • We trust our people, so we offer them the opportunity to take free days as they need, with no limitations.
  • Cool, easy-going “asshole-free” company culture.

Senior 3D Vehicle Artist

--

As a senior 3D Vehicle Artist, you will be a part of the team which participates in co-development with AAA studios.

 

WHAT WILL YOU DO

  • Create high-detailed 3D vehicle models based on photos.
  • Be responsible for the end-to-end process of creating designated vehicle models and implementing 3D vehicle models in Unreal engine 
  • Collaborate with all members of our 3D artist team, especially with Art Director, Art Lead and producers.
  • Consistently work on increasing the overall project quality by providing feedback and propose improvements

 

WHAT DO YOU NEED TO HAVE

  • 3+ years of professional experience as a vehicle artist in the video games industry 
  • A high level of proficiency in tools for modeling (3dsMax, Maya, Blender or equivalent) and PBR texturing and materials (Photoshop, Substance Designer/Painter)
  • Experience with implementation models in Unreal Engine
  • Good understanding of proportions, modular asset creation, hard surface modeling
  • Experience working on published AAA games will be a strong advantage.
  • English on the communication level, the minimum is B2 (part of the team speaks only english) 
  • personality with passion for detail and skills in composition, texture, realism.
  • Ability to work independently and as part of a team. 
  • An up-to-date portfolio demonstrating 3D skills (including vehicle models) with processes and techniques used (please send it when you will apply for the position or include a link to it in your CV). 

 

WHAT DO WE OFFER TO YOU: 

  • Working as a part of an experienced team - the opportunity to learn from experts.
  • Work on different kinds of AAA Games (RPG, 1st person shooter, Fantasy, Sandbox etc).
  • Flexible working hours - there are some mandatory meetings, other than that it is up to you (after discussion with your supervisor) to manage your time.
  • We trust our people, so we offer them the opportunity to take free days as they need
  • A cool and easy-going company culture with an emphasis on work-life balance
  • gorgeous dreamlike offices in Prague
  • Relocation package

Senior 3D Environment Artist

--

As a senior 3D Environment Artist, you will be a part of the team that participates in co-development with AAA gaming studio teams while living your dream in Prague.

 

WHAT WOULD YOU DO: 

  • Create scenes with architectural and organic environments with adequate lighting following the game style and atmosphere 
  • Validate the assets in the game engine and make improvements where necessary to fit technical constraints and artistic direction.
  • Collaborate with all members of our 3D artist team, especially with Art Director, Art Lead and producents 
  • Achieving the strategic goals of the 3D art team on a specific project 
  • Consistently work on increasing the overall project quality by providing feedback and proposing improvements

 

WHAT DO YOU NEED TO HAVE

  • 6+ years of professional experience as an environment artist in the video games industry 
  • A high level of proficiency in tools for modeling (3dsMax, Maya, Blender or equivalent) and PBR texturing and materials (Photoshop, Substance Designer/Painter)
  • Experience working on published AAA games will be a strong advantage.
  • Good understanding of proportions, architecture, modular asset creation, hard surface and organic modeling
  • Experience working with Game engines or real-time rendering tools. The best option is Unreal Engine.
  • English on the communication level, the minimum is B2 (part of the team speaks only english) 
  • Personality with passion for detail and skills in composition, texture, realism, lighting 
  • Ability to work independently and as part of a team. 
  • An up-to-date portfolio demonstrating your skills, with processes and techniques used (please send it when you will apply for the position or include a link to it in your CV). 

 

WHAT DO WE OFFER TO YOU: 

  • Working as a part of an experienced team - the opportunity to learn from experts.
  • Work on different kinds of AAA Games (RPG, 1st person shooter, Fantasy, Sandbox etc).
  • Flexible working hours - there are some mandatory meetings, other than that it is up to you (after discussion with your supervisor) to manage your time.
  • We trust our people, so we offer them the opportunity to take free days as they need
  • A cool and easy-going company culture with an emphasis on work-life balance
  • gorgeous dreamlike offices in Prague
  • Relocation package

 

HOW TO APPLY:

Send us your CV along with your portfolio using the form below. 

3D Generalist (Mid/Senior)

--

In our Art team located in Prague, we are currently looking for an open-minded talent who is enthusiastic about 3D art. Grip Studios portfolio consists of a variety of projects ranging from the development of in-house game titles to co-development with AAA gaming studio teams.

 

What does our 3D generalist:

  • Participate in internal and external projects.
  • Elaboration of various 3D tasks in different kinds of game development: character, and environment, props, texturing, etc.
  • Sculpt/Model, UV, texture and create materials for PBR pipeline.
  • Validate the assets in the game engine, make improvements where necessary, to fit technical constraints and artistic direction.
  • Participation in daily stand-up meetings.

What do we need you to have:

  • Professional experience working with 3D Softwares (like 3dsmax, Maya, Substance Painter & ZBrush, Blender) around 4+ years
  • Experience working on published AAA game will be a strong advantage.
  • Good understanding of proportions, architecture, modular asset creation, hard surface & organic modeling
  • Excellent knowledge of PBR workflows. (Metallic/ Roughness, Specular/ Gloss)
  • Experience in making efficient UVs with an understanding of trim, seamless, non-square, and atlas texture workflows.
  • Experience working with Game engines or real-time rendering tools. The best option is Unreal Engine.
  • English on the communication level, the minimum is B2
  • A strong portfolio demonstrating 3D game art with processes and techniques used (please send it when you will apply for the position or include a link to it in your CV)

Some interesting points and what we can offer you:

  • Working as a part of an experienced team - the opportunity to learn from experts.
  • Opportunities to learn new technologies and insider know-how.
  • Possibility to work on your own projects, we don't want to limit your development.
  • Flexible working hours - there are some mandatory meetings, other than that it is up to you (after discussion with your supervisor) to manage your time.
  • We trust our people, so we offer them the opportunity to take free days as they need, with no limitations.
  • Work on different kinds of AAA Games (RPG, Horror, Fantasy, Sandbox, etc).
  • Cool, easy-going company culture.

Senior Game UX Designer

--

Our teams in Prague and Brno are currently looking for the right talent to join us. In our portfolio, we have different projects ranging from porting on different platforms, co-development with interesting teams from worldwide known studios, up to the development of our game titles. You will have the opportunity to work on designing unique user-focused experiences for various games.

 

 What does our UX Designer do? 

  • Develops new UX for different kinds of platforms (PC, PS, Xbox, Smartphones, and Switch).
  • Collaborates with Game Designers to create and turn the game design or goal into the best experience for the end-users - the players.
  • Comes up with creative and effective UX solutions.
  • Creates wireframes, wireflows, and interactive prototypes.
  • Produces clear documentation, easily understandable for all the project members.
  • Creates and follows style guides.

 

What do we need you to have?

  • Previous working experience in a similar role (the best area is from mobile apps or gaming), ideally 3+ years.
  • Experience with Figma and Adobe Suite (Photoshop, Illustrator).
  • Ability to work with the whole game's UI. See the bigger picture, understand the impact of small changes on the whole design, and adapt the flow accordingly.
  • Experience with graphic design and typography.
  • Passion for games - we are looking for an active gamer :).
  • Communication skills across the teams (Designers and Engineers).
  • English is a must, as we are working in international environments.
  • Portfolio including your UX designs.

 

Nice to haves:

  • Experience with UI Art.
  • Education in the field of art.
  • Knowledge of any of the following: After Effects, Unreal, Adobe XD, Noesis.

 

Some interesting points and what we can offer you:

  • Working as a part of an experienced team - the opportunity to learn from experts.
  • Opportunities to learn new technologies and insider know-how.
  • Possibility to work on your own projects, we don't want to limit your development.
  • Flexible working hours - there are some mandatory meetings, other than that it is up to you (after discussion with your supervisor) to manage your time.
  • We trust our people, so we offer them the opportunity to take free days as they need, with no limitations.
  • Work on different kinds of AAA Games (RPG, Horror, Fantasy, Sandbox, etc).
  • Cool, easy-going “asshole-free” company culture.


 

Hit us up!

Did not find the ideal job for you?
Hit us up and we might find the dream job for you!